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Many users have had some difficulty with setting up modifiers for StumpWM keybindings. This is caused by a combination of how StumpWM handles modifiers and the default modifiers list for many users’ X servers.
This is most likely caused by having the Hyper and Super keys listed as the same modifier in the modifier list.
$ xmodmap xmodmap: up to 3 keys per modifier, (keycodes in parentheses): shift Shift_L (0x32), Shift_R (0x3e) lock Caps_Lock (0x42) control Control_L (0x25), Control_R (0x6d) mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c) mod2 Num_Lock (0x4d) mod3 mod4 Super_L (0x7f), Hyper_L (0x80) mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c) |
The problem is in the line beginning with “mod4”. The way to set up
the modifier list correctly is to have just the Super key as the mod4
modifier. The following xmodmap
commands will do just that.
# clear out the mod4 modifier $ xmodmap -e 'clear mod4' $ xmodmap xmodmap: up to 3 keys per modifier, (keycodes in parentheses): shift Shift_L (0x32), Shift_R (0x3e) lock Caps_Lock (0x42) control Control_L (0x25), Control_R (0x6d) mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c) mod2 Num_Lock (0x4d) mod3 mod4 mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c) # add Super as a mod4 modifier $ xmodmap -e 'add mod4 = Super_L' $ xmodmap xmodmap: up to 3 keys per modifier, (keycodes in parentheses): shift Shift_L (0x32), Shift_R (0x3e) lock Caps_Lock (0x42) control Control_L (0x25), Control_R (0x6d) mod1 Alt_L (0x40), Alt_R (0x71), Meta_L (0x9c) mod2 Num_Lock (0x4d) mod3 mod4 Super_L (0x73), Super_L (0x7f) mod5 Mode_switch (0x5d), ISO_Level3_Shift (0x7c) |
You can automate this by storing the commands in a file and calling xmodmap when you start your X session.
$ cat ~/.Xmodmap clear mod4 add mod4 = Super_L |
If you use startx
, modify your ‘~/.xsession’ or ‘~/.xinitrc’ file.
$ cat ~/.xsession #!/bin/sh xmodmap ~/.Xmodmap exec /usr/bin/stumpwm |
If you use a settings daemon from one of the major desktop
environments (Gnome,KDE, or Unity) you may be able to set keyboard
modifiers from their respective configuration GUIs. If not,
xmodmap
should always work if invoked at the right place.
If you have no Meta keys defined (see the output of the xmodmap
command), then StumpWM will treat the M- prefix in keybindings to
mean Alt. However, if there are Meta keys defined, then the M-
prefix refers to them, and the A- prefix refers to Alt.
Most users will simply use M- to refer to their Alt keys. However, users that define separate Meta and Alt keys will use M- to refer to the former, and A- to refer to the latter.
To set up a Hyper key, you need to do two things: bind a physical key to be a Hyper key, and add that key to the modifiers list.
The following example shows how to bind the control key at the bottom-left of most keyboards to be Hyper. This is useful if you’ve made Caps Lock into a control key, and have no use for the bottom-left key.
$ xmodmap -e 'keycode 37 = Hyper_L' $ xmodmap -e 'clear mod5' $ xmodmap -e 'add mod5 = Hyper_L' |
To use a different key for Hyper, replace the keycode “37” above.
Use the xev
program to see the keycode that any physical key has.
Refer to the section above on setting up the Super key to see how to
automate setting the Hyper key when you start X.
Now you can use H- as a prefix in StumpWM bindings.
(define-key *top-map* (kbd "H-RET") "fullscreen") (define-key *top-map* (kbd "H-Left") "gprev") (define-key *top-map* (kbd "H-Right") "gnext") (define-key *top-map* (kbd "H-TAB") "other") |
Since essentially no programs have Hyper bindings, you can safely bind commands to the *top-map*.
A list of all keycodes that are considered modifiers
A mapping from modifier type to x11 modifier.
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